![]() What Are Hit Dice?Ī characters hit points start with their class’ hit dice. So, let’s go on to break down each class’s hit die so you have an idea of what to use during character creation and level up. ![]() Simply add this to your character’s hit point maximum and that’s their new health.Īs you can see, hit dice are important for figuring out your character’s health in D&D 5e. For a Barbarian, this means either rolling 1d12 for the hit die or taking 7 and adding the +3 Con mod. ![]() Once they level up, your GM may either have you roll your character’s hit die or let you take the average from it to add to their maximum hit points. At character creation (or 1st-level), your Barbarian would have 15 hit points 12 from the highest number on their hit die and +3 for the Con mod. Barbarians have a d12 hit die and let’s say you gave them a 16 in Constitution for a +3 modifier. The difference lies between character creation and leveling up.ġst-level characters use the maximum number on their first class’s hit die and leveling up involved either rolling or using the average.įor example, let’s say you’re making a Barbarian. Each class uses a specific die as their hit die, so you need to know which one to use. Using your chosen class’s hit die, you then add your Constitution modifier to calculate their health. For every level after that, you can either roll your class’s hit die and add your Con mod OR take the average from your hit die and add your Con mod depending on which method your Game Master uses.įiguring out your character’s maximum hit points is a matter of simple addition. To calculate your character’s hit points at character creation, add the highest number of your class’s hit die with your Constitution modifier. Afterwards, we’ll go over hit dice since they play an integral role in hit point calculation. To start, let’s go over how to calculate your character’s maximum hit points at character creation and as they level up.
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